
- Best controllers for modul8 manual#
- Best controllers for modul8 full#
- Best controllers for modul8 pro#
- Best controllers for modul8 software#
For X series TARGET script is pretty simple - for SC my TARGET script is 5000+ program rows monster, including FreePie and EventGhost scrips for file saving operations and OSD.

Here my setup, 100% working in both SC and X - dual sticks+peddals+m/k. In X4 you just need to map "run forward" instead of just "forward" Same in EVA.įor fps - gamepad for walking/strafe, mouse for look. So for flying - left hand gamepad, right hand the stick, foots for forward/back(MFG). Much much powerful than simple dual sticks setup. Right hand commands Warthog stick and mouse. as i remember, Modul8 was the most responsive to incoming midi notes from a machinedrum playing a. the left hand operates 8 analog axes, and 16 buttons. I use the Octatrack as a midi controller for resolume. With reverse mount you have access to all gamepad buttons + plus analog thumb sticks with left hand only. I'm using gamepad(hardmount in reversed position) as a left stick - both thumbs for strafe u/d/l/r and roll. It is not flying only :) You have also fps, and a lot of mouse working - there are some 100% mouse things in X series.
Best controllers for modul8 pro#
Didn't you guys watch The Expanse? I'm Using two Thrustmaster 16000M sticks. The best Nintendo Switch controllers, from Pro to Joy-Con Comments (1) Included in this guide: 1 Nintendo Switch Pro Controller Check Price 2 PowerA Fusion Pro Wireless Nintendo Switch. Originally posted by Tusc:Dual Joysticks is the only way to fly in space. It's not as configurable as a HOTAS but doesn't cost as much either.įor capital ships you can let the bridge crew fly wheile you issue orders or you can use a controller for precise control but that does seem a bit weird. If you can get a HOTAS or similar system that has a lot of mappable buttons/sliders on it all the better as you won't have to fumnble with as many keys while actually flying (change weapon loadout/ammo type, select nearest enemy or object, comm selected target, boost, autopilot, toggle flight assist, scan, long range scan, activate container magnet, etc.) I use a Logictech 3D Extreme Pro that has main and alt fire, 4 top side buttons, an 8 way direction hat, 6 buttons on the base and an analog slider for speed control. Keyboard as there are many functions that can be triggered with keys, mouse as the map is geared towards point/click/command (also you can drag a rubberband around multiple objects to select them just like windows), and a joystick for the dogfighting combat. Once the librarian is opened select the ‘Public’ section and search for ‘ (at) Micromodul8‘.A combination of keyboard/mouse and joystick. Just go to the Modules menu and click on the item ‘Online Library’. Our module is available from the Online Library within the MODUL8 app itself. The Faderfox Micromodul8 is available from the .ĭownloading the ‘(at) Micromodul8’ module… – Empty template for remembering your map presets
Best controllers for modul8 manual#
– Manual for the ‘(at) Micromodul8′ module in pdf. – Micromodul8.m8m (Version 0.8) – FOR MODUL8 2.9
Best controllers for modul8 full#
If you want to get to grips with the full features, have a flick through the modules manual (download link below). Export & share your user maps via XML files.Personally I use a Akai MPD 24 for now, and use the pads to 'play' effects, and map the faders and knobs to various other controls.

Best controllers for modul8 software#
There are many features built into MODUL8 to access the power of this very versatile controller, but to gain its full potential we have produced a software module that will do pretty much anything you want!

The Micromodul8 by Faderfox is a hardware MIDI controller design by Boris Edelstein (creator of MODUL8) to specifically control the VJ software. In collaboration with Garagecube, we produced the Micromodul8 module the Faderfox VJ3 Micromodul8 MIDI controller.
